Chapter 195: Counter-War? Counterattack! (1, Please Subscribe Automatically)
Chapter 195: Counter-War? Counterattack! (1, Please Subscribe Automatically)
"Chairman Wang, I understand, I want to regain my original intention, I want to use my strengths and avoid weaknesses, and sing high-pitched songs!"
Hearing that Zhang Jie finally understood it correctly, Wang Cong also nodded and saw the light on Zhang Jie's body.
This is the magnificence and vitality that young people should have.
Just like what the instructor's poem describes.
"Just a young boy from my classmate, who was in his prime and vigorous as a scholar, scolded Fang Qiu, pointed out the country, and promoted writing. He was like a prince of thousands of households."
"Okay, now that you have chosen the right direction, half the battle is won. Zhang Zhu, your voice and your penetrating voice.
It is indeed suitable for singing high-pitched songs. Your talent in this area cannot be buried. "
"Then what kind of high-pitched song do you want?"
Wang Cong's words once again made Zhang Jie fall into deep thought. After a while, he seemed to have thought of something.
Zhang Jie patted his head directly and said loudly.
"By the way, Chairman Wang, I suddenly thought of something.
A game planner wanted to contact me to make a game theme song.
But at that time, I was busy with the new album, so I didn’t pay attention.
I also took a look at that game, and it was about a shooting game.
As for the name, it seems to be "Reverse War", which is quite passionate. "
Wang Cong was also a little shocked after hearing what Zhang Jie said.
As a time traveler, I naturally know about Counterattack, a large-scale shooting game.
When it comes to shooting games, we have to mention Tencent, the king of domestic game manufacturers.
This "Reverse War" is an online game developed by Tencent's Linlang Tianshang Studio and published by Tencent Games.
The game adopts the form of first-person shooting and is developed using Unreal 3 engine.
And it is a near-future style game with the mecha mode as the core [c1]. There are weapons such as the future version of the Type 95 assault rifle in the game.
The gameplay of the game is also relatively simple and relatively easy to get started.
The game is divided into two camps: "Guardians" and "Assaulters".
Guardians are the defenders in demolition battles and the opponents in annihilation battles, special battles, competitive battles, and point-taking competitions.
Assaulters are the attackers in demolition battles and the opponents in annihilation battles, special battles, competitive battles, and point-taking competitions.
There is no distinction between factions in co-op missions and versus modes.
But "Reverse War" has only been in internal beta for a while, and it hasn't spread yet.
And this has to mention another domestic shooting game, CF, which is CrossFire.
CrossFire and Counterattack are two shooting games from Tencent, although they have the same roots.
But after all, it is also a matter of internal competition. If one develops too well, the other will face great pressure.
CF, the inspirational slogan is the gunfight dream of 300 million mice.
Inspirational slogans for counter-war and full-mode shooting online games, although they have not lived up to their expectations.
For example, CF’s highest number of online users is the claimed 6 million.
And Counter War has not been made into a full-mode FPS game. For example, no one plays the tank mode.
But this also shows that there is a big difference in the audience between Counter War and CF.
Although the two games were born by the same "mother", they still have many differences.
From a traditional perspective, CF is simple, easy to get started, has many modes, and is also fun.
Nowadays, most players still prefer to play CF.
Everyone knows about Counter War, with all-mode platforms, mechas, tanks, future PB, naval battles, tower defense, etc.
Integrating all game modes, the game is more playable.
Although the internal beta of Ni Zhan has begun, some considerable publicity has also been carried out.
But at least for now, CrossFire CF’s status as the dominant shooter game is still unshakable.
First of all, preconceptions, players have started playing CF a long time ago, and it gives them a lot of fun.
Players have been exposed to CF many years ago and have continued to play it, but times are changing.
Although there are many modes in CF, compared to some of the special modes of Counter War, they are a little less interesting and stretched.
The full counter-war mode is more likely to attract players' liking and can also bring more fun to players.
In addition to the first difference in gameplay, there are two other differences, which are also relatively obvious.
Many players joke that Ni Zhan is second to CF. However, CF cannot compare with Ni Zhan at all.
The reason why Counterattack is nicknamed so by players is mainly because some of the modes in it are similar.
The reason why Ni Zhan adopts these modes is that players prefer this mode in previous CF games.
Therefore, Ni Zhan moved these elements that players like to Ni Zhan into Ni Zhan.
During the internal beta of Counterattack, many players who had played it felt that it was plagiarized from CF.
As for the so-called plagiarism of CF, this is a bit over the top and unreasonable.
Although CF is not produced by TX itself, but is some kind of grafted version of CS, it has been represented by TX for many years.
It doesn't really exist that I copied my own work. Why can't it be said to be a continuation of the classics?
Even I have Nanshan Pizza Hut behind me to protect me. No one can defeat TX at Nanshan Pizza Hut!
The third point, and the most critical point, is that I believe that the production of Counterattack using the Unreal Engine 3 is very poor.
First of all, there is one thing you need to know. There are many games produced by Unreal 3.
Take Storm War Zone as an example. The graphics are very detailed, but how high the computer configuration is required.
Most players' computers cannot run this game.
Even if it is carried, the smoothness is not enough, and the player experience will not be good.
In order to meet the needs of most players, some of the picture quality has been lowered.
However, it is still possible to turn on high-level special effects on ordinary computers, and some things are still very obvious, such as light source special effects and so on. (Hello, King Nuo) Therefore, Unreal 3 of Counter-Strike is truly designed to consider the player’s gaming experience.
This is also the main difference between the two games, and it is also an area where die-hard fans of both games argue.
But no matter what, CF or Counterattack is the leader in domestic shooting games.
Other shooting games simply cannot compare with these two games. They are not on the same level.
And fight back. Since it is already open to the public, it is natural to choose a capable and popular singer to produce the theme song.
To gain more exposure, I chose Zhang Jie.
Wang Cong nodded and spoke in a low voice.
"Is it a game-type song? I think it's okay. There's no problem.
"I just happened to have played the closed beta of this game and have some of my own ideas."
"Since it was the planner of Counter War who came to find you, then the name of the song written for you should be called "Reverse War"."
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